viernes, 1 de agosto de 2008

Age of Mythology

Aqui para los fanaticos de aom les doy informacion sobre las unidades:
Heroes


Hero - Detailed informationEach Greek civilization has a unique hero in each age, making a total of four. (Five with Poseidon's naval hero.) You can only build one of each hero at any time, but they are far stronger than Norse Hersir or Egyptian Priests, and if killed you can retrain them. Heroes can carry relics and they counter myth units.
Created at: Town Center, FortressAge: Archaic through MythicStrong against: Myth UnitsWeak against: Regular Units

Regular Units


Villager - Detailed informationVillagers are essential to gathering resources that will fund your army, and building structures to expand your empire. A strong empire has many villagers. In times of emergency, villagers are able fighters, but they are best left to what they do well - gathering resources and constructing buildings.
Created at: Town CenterAge: ArchaicWeak against: Everything


Hoplite - Detailed informationHoplites are the basic Greek infantry unit. They are very tough compared to other infantry, but also fairly slow. Hoplites are good against cavalry and other melee units.
Created at: AcademyAge: ClassicalStrong against: CavalryWeak against: Archers, Throwing Axemen, Hypaspists, Axemen


Toxotes - Detailed informationToxotes are the basic greek ranged unit. They are good against infantry.
Created at: Archery RangeAge: ClassicalStrong against: InfantryWeak against: Cavalry, Peltasts, Slingers, Huskarls


Hippikon - Detailed informationHippikons are the basic Greek cavalry unit. They are fast and very tough, but also expensive. Hippikons are good against archers.
Created at: StableAge: ClassicalStrong against: Archers, Throwing AxemenWeak against: Hoplites, Spearmen, Ulfsarks, Prodromos, Camels


Hypaspist - Detailed informationThe Hypaspist is the Greek infantry counter. It is very powerful against other infantry, but nothing else.
Created at: BarrracksAge: HeroicStrong against: InfantryWeak against: Archers, Throwing Axemen, Cavalry


Peltast - Detailed informationThe Peltast is the Greek archer counter. It is long ranged, and very powerful against other archers, but nothing else. Peltasts are also useful against Throwing Axemen, but not so much so as against archers.
Created at: Archery RangeAge: HeroicStrong against: Archers, Throwing AxemenWeak against: Cavalry, Infantry


Prodromos - Detailed informationThe Prodromos is Greek cavalry counter. It is fast and fairly tough, and very powerful against cavalry, but nothing else.
Created at: StableAge: HeroicStrong against: Cavalry (Including Camels)Weak against: Infantry, Archers


Myrmidon - Detailed informationUnique to Zeus. The Myrmidon is an elite Greek infantry unit with a bonus against all Norse and Egyptian units. Like regular infantry, it is best used against cavalry and other melee units.
Created at: FortressAge: MythicStrong against: Egyptian/Norse unitsWeak against: Greek units, Archers, Throwing Axemen, Axemen, Hypaspists


Hetairoi - Detailed informationUnique to Poseidon. The Hetairoi is a cavalry unit that does additional damage to buildings. Like regular cavalry, it is also effective against archers and siege weapons.
Created at: FortressAge: MythicStrong against: Buildings, ArchersWeak against: Infantry, Prodromos, Camels


Gastraphetes - Detailed informationUnique to Hades. The Gastraphetes is a very long ranged archer. Like regular archers, it is good against infantry, but its unique attribute is its strength against buildings, making it something of a siege weapon.
Created at: FortressAge: MythicStrong against: Buildings, InfantryWeak against: Cavalry


Petrobolos - Detailed informationUnlike the Norse and Egyptians, who have only a melee siege weapon in the Heroic age, the Greeks have the long ranged Petrobolos. However, the Petrebolos - while longer ranged - is inferior in its ability to bring down buildings.
Created at: FortressAge: HeroicStrong against: Buildings, ShipsWeak against: Cavalry (Or any hack damage unit)


Helepolis - Detailed informationThe Helepolis is the most powerful siege weapon in the game, both in terms of how much damage it can take, and how much damage it dishes out. However, it is slow, short ranged and expensive. Five units can garrison inside the Helepolis.
Created at: FortressAge: MythicStrong against: BuildingsWeak against: Cavalry (Or any hack damage unit)


Caravan - Detailed informationCaravans gather gold by making a trip between a market and a friendly town center. They are a good way of gaining gold once you have exhausted your gold mines.
Created at: MarketAge: HeroicWeak against: Everything


Fishing Boat - Detailed informationFishing Boats gather food from fish patches in the ocean. Like farms, fish patches are infinite, but only one fish boat can use one fish patch. Fishing is a cheaper (and once you get the two upgrades for it, much faster) source of food than farming, but harder to defend from enemies.
Created at: DockAge: Archaic.Weak against: Everything


Transport Ship - Detailed informationTransport ships carry land units over water. They are easily destroyed if not escorted by friendly units, and will lose their precious cargo if sunk.
Created at: DockAge: ClassicalWeak against: Everything, especially Archer ships


Trireme - Detailed informationThe Trireme is the Greek arrow type ship, and the most basic Greek naval unit. It counters ramming ships.
Created at: DockAge: ClassicalStrong against: Ramming shipsWeak against: Siege ships, Towers/Fortresses


Pentekonter - Detailed informationThe Pentekonter is the Greek ramming type ship, and counters siege ships. Ramming ships are also good against naval myth units.
Created at: DockAge: HeroicStrong against: Siege ships, Naval MU'sWeak against: Arrow ships, Towers/Fortresses


Juggernaut - Detailed informationThe Juggernaut is the Greek siege type ship. It not only counters arrow ships but is also effective at taking out shoreline fortifications due to its long range and high attack. (Towers and Fortresses still do bonus damage to it, however - and the Juggernaut cannot outrange defensive structures until it is upgraded into the Siege Juggernaut in the Mythic Age.)
Created at: DockAge: HeroicStrong against: Arrow ships, BuildingsWeak against: Ramming ships, Towers/Fortresses

Other Units


Kataskopos (Scout Cavalry) - Detailed informationThe Kataskopos is a unit that the Greek civilizations start the game with. It doesn't upgrade, and can't be replaced if killed. It is typically used for scouting, since it is not very good for combat.
Age: ArchaicWeak against: Everything


Militia - Detailed informationWhen Poseidon's buildings are destroyed by enemy units, Militia are created from the rubble. The more expensive the building, the more Militia created. Militia are reasonably powerful melee units, which benefit from the same upgrades as normal units.
Age: ArchaicStrong against: CavalryWeak against: Archers, Hypaspists, Throwing Axemen, Axemen


Shade - Detailed informationWhen Hades' human soldiers are killed, there is a 20% chance that a shade will appear at the player's temple. Shades are fairly weak melee units, and do not benefit from any upgrades - however they get more powerful as you advance ages.
Age: ArchaicStrong against: Human unitsWeak against: Heroes

No hay comentarios: